# Habbo

> Access public Habbo Hotel data through the keyless public API: user profiles, badges, friends, groups, and rooms; group members; achievements; badge owners; marketplace price history; hot looks; and Habbo Origins matches and fishing skills. Pick any Habbo community (hotel) per action. No account or API key required.

App · Gaming · 21 actions. Web page: https://docs.lodol.com/docs/integrations/habbo

## Actions

### Get a group

Get a group's public details: name, description, type, badge code, colours, and linked room id.

**Inputs**

- Group ID (`group_id`, text, required): The group's unique ID (for example, g-hhus-477d2f78c0f16ce1a27d8878fb2408a6). A user's group ids come from 'Get a user's groups'.
- Hotel (`hotel`, text): Which Habbo community (hotel) to query. Each hotel is a separate world, so a user, group, or room only resolves on its own hotel. Defaults to Habbo.com (International). One of: `com` (Habbo.com (International / English)), `com.br` (Habbo.com.br (Brazil)), `de` (Habbo.de (Germany)), `es` (Habbo.es (Spain)), `fi` (Habbo.fi (Finland)), `fr` (Habbo.fr (France)), `it` (Habbo.it (Italy)), `nl` (Habbo.nl (Netherlands)), `com.tr` (Habbo.com.tr (Turkey)). Default: `com`.

**Outputs**

- `group` (object)

**Example output**

```json
{
  "group": {
    "badgeCode": "b0203",
    "description": "A group for the adventurous and elite.",
    "id": "g-hhus-477d2f78c0f16ce1a27d8878fb2408a6",
    "name": "Elite Explorers",
    "primaryColour": "005299",
    "roomId": "r-hhus-ac519f6e5eb75c63cb53ab61aeae0a01",
    "secondaryColour": "715831",
    "type": "NORMAL"
  }
}
```

### Get a room

Get a public room's details by its numeric id: name, description, owner, tags, categories, and thumbnail.

**Inputs**

- Room ID (`room_id`, number, required): The room's numeric id (for example, 48338788). A user's room ids come from 'Get a user's rooms'. At least 1.
- Hotel (`hotel`, text): Which Habbo community (hotel) to query. Each hotel is a separate world, so a user, group, or room only resolves on its own hotel. Defaults to Habbo.com (International). One of: `com` (Habbo.com (International / English)), `com.br` (Habbo.com.br (Brazil)), `de` (Habbo.de (Germany)), `es` (Habbo.es (Spain)), `fi` (Habbo.fi (Finland)), `fr` (Habbo.fr (France)), `it` (Habbo.it (Italy)), `nl` (Habbo.nl (Netherlands)), `com.tr` (Habbo.com.tr (Turkey)). Default: `com`.

**Outputs**

- `room` (object)

**Example output**

```json
{
  "room": {
    "categories": [
      "navigator.flatcategory.global.GAMES"
    ],
    "creationTime": "2011-07-17T11:33:18.000+00:00",
    "description": "100% trusted",
    "id": 48338788,
    "maximumVisitors": 25,
    "name": "Frank's Grabber",
    "ownerName": "Frank",
    "ownerUniqueId": "hhus-88823272b00a0cc0c8b117fe8b575d7e",
    "showOwnerName": true,
    "tags": [
      "arcade",
      "casino"
    ],
    "thumbnailUrl": "https://habbo-stories-content.s3.amazonaws.com/navigator-thumbnail/hhus/48338788.png"
  }
}
```

### Get a user by ID

Get public information about a user by their unique Habbo ID: name, avatar figure, motto, level, and selected badges.

**Inputs**

- User unique ID (`unique_id`, text, required): The user's unique Habbo ID (for example, hhus-fcfff510c4c2cc81790d725126111dbe).
- Hotel (`hotel`, text): Which Habbo community (hotel) to query. Each hotel is a separate world, so a user, group, or room only resolves on its own hotel. Defaults to Habbo.com (International). One of: `com` (Habbo.com (International / English)), `com.br` (Habbo.com.br (Brazil)), `de` (Habbo.de (Germany)), `es` (Habbo.es (Spain)), `fi` (Habbo.fi (Finland)), `fr` (Habbo.fr (France)), `it` (Habbo.it (Italy)), `nl` (Habbo.nl (Netherlands)), `com.tr` (Habbo.com.tr (Turkey)). Default: `com`.

**Outputs**

- `user` (object)

**Example output**

```json
{
  "user": {
    "currentLevel": 9,
    "figureString": "hr-125-31.hd-180-1.ch-210-1320.lg-275-90",
    "memberSince": "2009-08-21T23:22:47.000+0000",
    "motto": ":)",
    "name": "Puhekupla",
    "online": false,
    "profileVisible": true,
    "selectedBadges": [],
    "totalExperience": 141,
    "uniqueId": "hhus-fcfff510c4c2cc81790d725126111dbe"
  }
}
```

### Get a user by name

Look up a user by their exact Habbo name and get their unique id, avatar figure, motto, level, and selected badges.

**Inputs**

- Habbo name (`name`, text, required): The user's exact Habbo name (for example, Puhekupla).
- Hotel (`hotel`, text): Which Habbo community (hotel) to query. Each hotel is a separate world, so a user, group, or room only resolves on its own hotel. Defaults to Habbo.com (International). One of: `com` (Habbo.com (International / English)), `com.br` (Habbo.com.br (Brazil)), `de` (Habbo.de (Germany)), `es` (Habbo.es (Spain)), `fi` (Habbo.fi (Finland)), `fr` (Habbo.fr (France)), `it` (Habbo.it (Italy)), `nl` (Habbo.nl (Netherlands)), `com.tr` (Habbo.com.tr (Turkey)). Default: `com`.

**Outputs**

- `user` (object)

**Example output**

```json
{
  "user": {
    "currentLevel": 9,
    "figureString": "hr-125-31.hd-180-1.ch-210-1320.lg-275-90",
    "lastAccessTime": "2017-11-08T23:22:09.000+0000",
    "memberSince": "2009-08-21T23:22:47.000+0000",
    "motto": ":)",
    "name": "Puhekupla",
    "online": false,
    "profileVisible": true,
    "selectedBadges": [
      {
        "badgeIndex": 1,
        "code": "UK190",
        "description": "Champion chocolate snatcher",
        "name": "Puhekupla Event winner"
      }
    ],
    "totalExperience": 141,
    "uniqueId": "hhus-fcfff510c4c2cc81790d725126111dbe"
  }
}
```

### Get a user's achievements

Get a specific user's achievement progress: the level and score they have reached in each achievement.

**Inputs**

- User unique ID (`unique_id`, text, required): The user's unique Habbo ID (for example, hhus-fcfff510c4c2cc81790d725126111dbe). Look it up with 'Get a user by name'.
- Hotel (`hotel`, text): Which Habbo community (hotel) to query. Each hotel is a separate world, so a user, group, or room only resolves on its own hotel. Defaults to Habbo.com (International). One of: `com` (Habbo.com (International / English)), `com.br` (Habbo.com.br (Brazil)), `de` (Habbo.de (Germany)), `es` (Habbo.es (Spain)), `fi` (Habbo.fi (Finland)), `fr` (Habbo.fr (France)), `it` (Habbo.it (Italy)), `nl` (Habbo.nl (Netherlands)), `com.tr` (Habbo.com.tr (Turkey)). Default: `com`.

**Outputs**

- `achievements` (list)

**Example output**

```json
{
  "achievements": [
    {
      "achievement": {
        "category": "identity",
        "creationTime": "2008-10-01",
        "id": 4,
        "name": "Login",
        "state": "ENABLED"
      },
      "level": 2,
      "score": 12
    }
  ]
}
```

### Get a user's badges

List every badge a user has earned, with each badge's code, name, and description.

**Inputs**

- User unique ID (`unique_id`, text, required): The user's unique Habbo ID (for example, hhus-fcfff510c4c2cc81790d725126111dbe).
- Hotel (`hotel`, text): Which Habbo community (hotel) to query. Each hotel is a separate world, so a user, group, or room only resolves on its own hotel. Defaults to Habbo.com (International). One of: `com` (Habbo.com (International / English)), `com.br` (Habbo.com.br (Brazil)), `de` (Habbo.de (Germany)), `es` (Habbo.es (Spain)), `fi` (Habbo.fi (Finland)), `fr` (Habbo.fr (France)), `it` (Habbo.it (Italy)), `nl` (Habbo.nl (Netherlands)), `com.tr` (Habbo.com.tr (Turkey)). Default: `com`.

**Outputs**

- `badges` (list)

**Example output**

```json
{
  "badges": [
    {
      "code": "AQR01",
      "description": "1 of 4",
      "name": "Aquarium 1"
    },
    {
      "code": "UK190",
      "description": "Champion chocolate snatcher",
      "name": "Puhekupla Event winner"
    }
  ]
}
```

### Get a user's friends

List a user's friends, each with their name, unique id, avatar figure, and motto.

**Inputs**

- User unique ID (`unique_id`, text, required): The user's unique Habbo ID (for example, hhus-fcfff510c4c2cc81790d725126111dbe).
- Hotel (`hotel`, text): Which Habbo community (hotel) to query. Each hotel is a separate world, so a user, group, or room only resolves on its own hotel. Defaults to Habbo.com (International). One of: `com` (Habbo.com (International / English)), `com.br` (Habbo.com.br (Brazil)), `de` (Habbo.de (Germany)), `es` (Habbo.es (Spain)), `fi` (Habbo.fi (Finland)), `fr` (Habbo.fr (France)), `it` (Habbo.it (Italy)), `nl` (Habbo.nl (Netherlands)), `com.tr` (Habbo.com.tr (Turkey)). Default: `com`.

**Outputs**

- `friends` (list)

**Example output**

```json
{
  "friends": [
    {
      "figureString": "hr-890-34.hd-600-1.ch-635-62.lg-715-64",
      "motto": "toeknee <3",
      "name": "toniboney21",
      "online": false,
      "uniqueId": "hhus-9730e88e007e7a1c57ca5a3fdfff61db"
    }
  ]
}
```

### Get a user's groups

List the groups a user belongs to, each with its id, name, description, badge code, and linked room.

**Inputs**

- User unique ID (`unique_id`, text, required): The user's unique Habbo ID (for example, hhus-88823272b00a0cc0c8b117fe8b575d7e).
- Hotel (`hotel`, text): Which Habbo community (hotel) to query. Each hotel is a separate world, so a user, group, or room only resolves on its own hotel. Defaults to Habbo.com (International). One of: `com` (Habbo.com (International / English)), `com.br` (Habbo.com.br (Brazil)), `de` (Habbo.de (Germany)), `es` (Habbo.es (Spain)), `fi` (Habbo.fi (Finland)), `fr` (Habbo.fr (France)), `it` (Habbo.it (Italy)), `nl` (Habbo.nl (Netherlands)), `com.tr` (Habbo.com.tr (Turkey)). Default: `com`.

**Outputs**

- `groups` (list)

**Example output**

```json
{
  "groups": [
    {
      "badgeCode": "b22044s02044s23094s24014",
      "description": "",
      "id": "g-hhus-477d2f78c0f16ce1a27d8878fb2408a6",
      "name": "Coming soon...",
      "primaryColour": "005299",
      "roomId": "r-hhus-ac519f6e5eb75c63cb53ab61aeae0a01",
      "secondaryColour": "715831",
      "type": "NORMAL"
    }
  ]
}
```

### Get a user's profile

Get a user's full public profile in one call: their details plus badges, groups, friends, and rooms (when the profile is visible).

**Inputs**

- User unique ID (`unique_id`, text, required): The user's unique Habbo ID (for example, hhus-fcfff510c4c2cc81790d725126111dbe).
- Hotel (`hotel`, text): Which Habbo community (hotel) to query. Each hotel is a separate world, so a user, group, or room only resolves on its own hotel. Defaults to Habbo.com (International). One of: `com` (Habbo.com (International / English)), `com.br` (Habbo.com.br (Brazil)), `de` (Habbo.de (Germany)), `es` (Habbo.es (Spain)), `fi` (Habbo.fi (Finland)), `fr` (Habbo.fr (France)), `it` (Habbo.it (Italy)), `nl` (Habbo.nl (Netherlands)), `com.tr` (Habbo.com.tr (Turkey)). Default: `com`.

**Outputs**

- `profile` (object)

**Example output**

```json
{
  "profile": {
    "badges": [
      {
        "code": "UK190",
        "name": "Puhekupla Event winner"
      }
    ],
    "friends": [],
    "groups": [],
    "rooms": [],
    "user": {
      "motto": ":)",
      "name": "Puhekupla",
      "profileVisible": true,
      "uniqueId": "hhus-fcfff510c4c2cc81790d725126111dbe"
    }
  }
}
```

### Get a user's rooms

List the public rooms a user owns, each with its numeric id, name, tags, categories, and thumbnail.

**Inputs**

- User unique ID (`unique_id`, text, required): The user's unique Habbo ID (for example, hhus-88823272b00a0cc0c8b117fe8b575d7e).
- Hotel (`hotel`, text): Which Habbo community (hotel) to query. Each hotel is a separate world, so a user, group, or room only resolves on its own hotel. Defaults to Habbo.com (International). One of: `com` (Habbo.com (International / English)), `com.br` (Habbo.com.br (Brazil)), `de` (Habbo.de (Germany)), `es` (Habbo.es (Spain)), `fi` (Habbo.fi (Finland)), `fr` (Habbo.fr (France)), `it` (Habbo.it (Italy)), `nl` (Habbo.nl (Netherlands)), `com.tr` (Habbo.com.tr (Turkey)). Default: `com`.

**Outputs**

- `rooms` (list)

**Example output**

```json
{
  "rooms": [
    {
      "categories": [
        "navigator.flatcategory.global.GAMES"
      ],
      "creationTime": "2011-07-17T11:33:18.000+00:00",
      "description": "100% trusted",
      "id": 48338788,
      "maximumVisitors": 25,
      "name": "Frank's Grabber",
      "ownerName": "Frank",
      "tags": [
        "arcade",
        "casino"
      ]
    }
  ]
}
```

### Get badge owners

Get how many users own a badge, plus the badge's localized name and description.

**Inputs**

- Badge code (`badge_code`, text, required): The badge's code (for example, UK190). A user's badge codes come from 'Get a user's badges'.
- Hotel (`hotel`, text): Which Habbo community (hotel) to query. Each hotel is a separate world, so a user, group, or room only resolves on its own hotel. Defaults to Habbo.com (International). One of: `com` (Habbo.com (International / English)), `com.br` (Habbo.com.br (Brazil)), `de` (Habbo.de (Germany)), `es` (Habbo.es (Spain)), `fi` (Habbo.fi (Finland)), `fr` (Habbo.fr (France)), `it` (Habbo.it (Italy)), `nl` (Habbo.nl (Netherlands)), `com.tr` (Habbo.com.tr (Turkey)). Default: `com`.

**Outputs**

- `badge` (object)

**Example output**

```json
{
  "badge": {
    "description": "Champion chocolate snatcher",
    "name": "Puhekupla Event winner",
    "ownerCount": 2345
  }
}
```

### Get group members

List a group's members with their name, unique id, avatar figure, motto, and whether they are an admin.

**Inputs**

- Group ID (`group_id`, text, required): The group's unique ID (for example, g-hhus-477d2f78c0f16ce1a27d8878fb2408a6).
- Hotel (`hotel`, text): Which Habbo community (hotel) to query. Each hotel is a separate world, so a user, group, or room only resolves on its own hotel. Defaults to Habbo.com (International). One of: `com` (Habbo.com (International / English)), `com.br` (Habbo.com.br (Brazil)), `de` (Habbo.de (Germany)), `es` (Habbo.es (Spain)), `fi` (Habbo.fi (Finland)), `fr` (Habbo.fr (France)), `it` (Habbo.it (Italy)), `nl` (Habbo.nl (Netherlands)), `com.tr` (Habbo.com.tr (Turkey)). Default: `com`.

**Outputs**

- `members` (list)

**Example output**

```json
{
  "members": [
    {
      "gender": "m",
      "habboFigure": "hd-180-1.ch-255-66.lg-280-110.sh-305-62",
      "isAdmin": false,
      "memberSince": "2004-12-10T22:53:24.000+00:00",
      "motto": "I love Habbo!",
      "name": "whatwasit",
      "online": false,
      "uniqueId": "hhus-8a5eef6e9607f74a4e501865bc324fa0"
    }
  ]
}
```

### Get hot looks

List the currently featured 'hot looks' avatars, each with its gender, figure string, and image hash, plus the avatar-imaging base URL.

**Inputs**

- Hotel (`hotel`, text): Which Habbo community (hotel) to query. Each hotel is a separate world, so a user, group, or room only resolves on its own hotel. Defaults to Habbo.com (International). One of: `com` (Habbo.com (International / English)), `com.br` (Habbo.com.br (Brazil)), `de` (Habbo.de (Germany)), `es` (Habbo.es (Spain)), `fi` (Habbo.fi (Finland)), `fr` (Habbo.fr (France)), `it` (Habbo.it (Italy)), `nl` (Habbo.nl (Netherlands)), `com.tr` (Habbo.com.tr (Turkey)). Default: `com`.

**Outputs**

- `hotLooks` (object)

**Example output**

```json
{
  "hotLooks": {
    "looks": [
      {
        "figure": "hr-893-35.hd-209-10.ch-255-1408.lg-285-1408",
        "gender": "m",
        "hash": "4b1290dfbd80e8a399dc828a46d99664"
      },
      {
        "figure": "hr-540-45.hd-600-1370.ch-3114-73-72.lg-3216-73",
        "gender": "f",
        "hash": "d323f884464651a0a4199696d51736dd"
      }
    ],
    "url": "/habbo-imaging/avatar/"
  }
}
```

### Get marketplace stats

Get 30-day marketplace price history (average price, items sold, credit sums, open offers) for one or more room and/or wall items.

**Inputs**

- Room items (`room_items`, list): Furniture (room item) names to look up, for example throne. Provide room items, wall items, or both.
- Wall items (`wall_items`, list): Wall item names to look up. Provide room items, wall items, or both.
- Hotel (`hotel`, text): Which Habbo community (hotel) to query. Each hotel is a separate world, so a user, group, or room only resolves on its own hotel. Defaults to Habbo.com (International). One of: `com` (Habbo.com (International / English)), `com.br` (Habbo.com.br (Brazil)), `de` (Habbo.de (Germany)), `es` (Habbo.es (Spain)), `fi` (Habbo.fi (Finland)), `fr` (Habbo.fr (France)), `it` (Habbo.it (Italy)), `nl` (Habbo.nl (Netherlands)), `com.tr` (Habbo.com.tr (Turkey)). Default: `com`.

**Outputs**

- `stats` (object)

**Example output**

```json
{
  "stats": {
    "roomItemData": [
      {
        "extraData": null,
        "history": [
          {
            "averagePrice": "1064",
            "dayOffset": "-1",
            "totalCreditSum": "8515",
            "totalOpenOffers": "36",
            "totalSoldItems": "8"
          }
        ],
        "item": "throne",
        "statsDate": "2026-08-13"
      }
    ],
    "status": "OK",
    "wallItemData": []
  }
}
```

### List all achievements

List every achievement on a hotel, including its category, state, and per-level score requirements.

**Inputs**

- Hotel (`hotel`, text): Which Habbo community (hotel) to query. Each hotel is a separate world, so a user, group, or room only resolves on its own hotel. Defaults to Habbo.com (International). One of: `com` (Habbo.com (International / English)), `com.br` (Habbo.com.br (Brazil)), `de` (Habbo.de (Germany)), `es` (Habbo.es (Spain)), `fi` (Habbo.fi (Finland)), `fr` (Habbo.fr (France)), `it` (Habbo.it (Italy)), `nl` (Habbo.nl (Netherlands)), `com.tr` (Habbo.com.tr (Turkey)). Default: `com`.

**Outputs**

- `achievements` (list)

**Example output**

```json
{
  "achievements": [
    {
      "achievement": {
        "category": "identity",
        "creationTime": "2008-10-01",
        "id": 4,
        "name": "Login",
        "state": "ENABLED"
      },
      "levelRequirements": [
        {
          "level": 1,
          "requiredScore": 5
        },
        {
          "level": 2,
          "requiredScore": 8
        }
      ]
    }
  ]
}
```

### Origins: Get Habbo IDs by player ID

Resolve a Habbo Origins unique player id into the matching unique Habbo id(s).

**Inputs**

- Unique player ID (`unique_player_id`, text, required): The Habbo Origins unique player id to resolve.
- Origins hotel (`hotel`, text): Which Habbo Origins server to query. Defaults to the international (.com) Origins hotel. One of: `com` (Habbo Origins (International / English)), `es` (Habbo Origins (Spain)). Default: `com`.

**Outputs**

- `habboIds` (list)

**Example output**

```json
{
  "habboIds": [
    "hhous-8d8cb2d25b0766c6ca8b5904fbf66aac"
  ]
}
```

### Origins: Get match details

Get full Habbo Origins match details by unique match id: mode, map, duration, and per-participant scores.

**Inputs**

- Unique match ID (`unique_match_id`, text, required): The Habbo Origins unique match id.
- Origins hotel (`hotel`, text): Which Habbo Origins server to query. Defaults to the international (.com) Origins hotel. One of: `com` (Habbo Origins (International / English)), `es` (Habbo Origins (Spain)). Default: `com`.

**Outputs**

- `match` (object)

**Example output**

```json
{
  "match": {
    "info": {
      "gameCreation": 1724061623000,
      "gameDuration": 196000,
      "gameEnd": 1724061819000,
      "gameMode": "BOUNCER",
      "mapId": 1,
      "participants": [
        {
          "gamePlayerId": "gp-dev1-41a4d52dd4fa45da74b7c5667880fba3",
          "gameScore": 15,
          "playerPlacement": 1,
          "teamId": 0,
          "teamPlacement": 1
        }
      ],
      "ranked": false
    },
    "metadata": {
      "matchId": "gm-dev1-fc2443e9efd5b2248c1ada8008269e29",
      "participantPlayerIds": [
        "gp-dev1-41a4d52dd4fa45da74b7c5667880fba3",
        "gp-dev1-6556e52d49ab9d4791159527d1a98c4b"
      ]
    }
  }
}
```

### Origins: Get player skill

Get a player's level and experience in a Habbo Origins skill (Fishing or Gardening).

**Inputs**

- Unique player ID (`unique_player_id`, text, required): The Habbo Origins unique player id.
- Skill (`skill_type`, text, required): Which skill to read. One of: `FISHING`, `GARDENING`. Default: `FISHING`.
- Origins hotel (`hotel`, text): Which Habbo Origins server to query. Defaults to the international (.com) Origins hotel. One of: `com` (Habbo Origins (International / English)), `es` (Habbo Origins (Spain)). Default: `com`.

**Outputs**

- `skill` (object)

**Example output**

```json
{
  "skill": {
    "experience": 1000,
    "level": 5
  }
}
```

### Origins: Get skills leaderboard

Get a page of a Habbo Origins skill leaderboard (Fishing or Gardening), ranked by level and experience.

**Inputs**

- Skill (`skill_type`, text, required): Which skill leaderboard to read. One of: `FISHING`, `GARDENING`. Default: `FISHING`.
- Page (`page`, number): 1-based page number of the leaderboard. At least 1. Default: `1`.
- Origins hotel (`hotel`, text): Which Habbo Origins server to query. Defaults to the international (.com) Origins hotel. One of: `com` (Habbo Origins (International / English)), `es` (Habbo Origins (Spain)). Default: `com`.

**Outputs**

- `leaderboard` (object)

**Example output**

```json
{
  "leaderboard": {
    "currentPage": 1,
    "entries": [
      {
        "experience": 5000,
        "level": 10,
        "uniqueId": "dev1-123456789"
      }
    ],
    "pageSize": 50,
    "totalPages": 5
  }
}
```

### Origins: List a player's match IDs

List the Habbo Origins match ids a player took part in, with optional paging and a date-time window.

**Inputs**

- Unique player ID (`unique_player_id`, text, required): The Habbo Origins unique player id.
- Offset (`offset`, number): How many results to skip (for paging). At least 0.
- Limit (`limit`, number): Maximum number of match ids to return. At least 1.
- Start time (`start_time`, date and time): Only include matches at or after this date and time.
- End time (`end_time`, date and time): Only include matches at or before this date and time.
- Origins hotel (`hotel`, text): Which Habbo Origins server to query. Defaults to the international (.com) Origins hotel. One of: `com` (Habbo Origins (International / English)), `es` (Habbo Origins (Spain)). Default: `com`.

**Outputs**

- `matchIds` (list)

**Example output**

```json
{
  "matchIds": [
    "gm-dev1-fc2443e9efd5b2248c1ada8008269e29",
    "gm-dev1-a1b2c3d4e5f60718293a4b5c6d7e8f90"
  ]
}
```

### Ping

Check whether a hotel's backend is available. Returns available: true when the hotel responds.

**Inputs**

- Hotel (`hotel`, text): Which Habbo community (hotel) to query. Each hotel is a separate world, so a user, group, or room only resolves on its own hotel. Defaults to Habbo.com (International). One of: `com` (Habbo.com (International / English)), `com.br` (Habbo.com.br (Brazil)), `de` (Habbo.de (Germany)), `es` (Habbo.es (Spain)), `fi` (Habbo.fi (Finland)), `fr` (Habbo.fr (France)), `it` (Habbo.it (Italy)), `nl` (Habbo.nl (Netherlands)), `com.tr` (Habbo.com.tr (Turkey)). Default: `com`.

**Outputs**

- `ping` (object)

**Example output**

```json
{
  "ping": {
    "available": true
  }
}
```
