EVE Online
App · Gaming · 10 actions
Read New Eden: market prices and price history at Jita and every other market, the full item database, solar systems with who holds them and what was killed there in the last hour, routes between systems with the security of every jump, the public record of any pilot, corporation or alliance, and the incursions running right now. Everything is asked for and answered by name, never by the numbers EVE uses underneath. No account, no key and no application to register: connect it and it works.
Actions
| Action | What it does |
|---|---|
| Check market prices | What an item is selling and buying for right now, at a trade hub or across a whole region. |
| Check the server | Whether Tranquility is up and how many pilots are logged in. |
| Get price history | What an item traded for day by day: the average, high and low price and how many units changed hands, plus the move across the whole stretch. |
| List incursions | Every Sansha incursion running right now, with the systems it has taken, where fleets are staging and how far it has been beaten back. |
| Look up a corporation | A corporation's public record: its ticker, who runs it, how many pilots are in it, which alliance it flies with, what it taxes its members and whether war can be declared on it. |
| Look up a pilot | A pilot's public record: who they fly for now, every corporation they have flown for before, when they started playing, their security status and their portrait. |
| Look up a solar system | Where a system is, how dangerous it is, and what has happened in it in the last hour: ships and pods killed, and how many pilots passed through. |
| Look up an alliance | An alliance's public record: when it was founded, which corporation runs it, and every member corporation flying under it. |
| Look up an item | Everything the game knows about an item: what it is, what it weighs, how much room it takes in a hauler, its in-game description, and CCP's own average price across New Eden. |
| Plan a route | The jumps from one system to another, each one named and with its security, so it is clear before undocking whether the trip goes through low or null security. |
Check market prices
What an item is selling and buying for right now, at a trade hub or across a whole region. Gives the cheapest sell and the highest buy, how many units are on each side of the book, the spread between them, and the five keenest orders either way. This is the action for watching a price and acting when it moves.
Inputs
- Item
itemtextRequired - The item's name, exactly as the game spells it. Capitals do not matter, but the rest of the name does: EVE has a Rifter and a Rifter Fleet Issue and they are different ships.
- Where
markettext - Which market to read. The five trade hubs are where almost all of New Eden's trade happens, and Jita alone is most of it. Pick a whole region to see every station in it, including the quiet ones.Default:
hub:jita.
Outputs
average_price_new_edennumber- CCP's own average across all of New Eden, which the game uses for industry and insurance. Not a market price, and often some way off one.
buyingobjectitemtextmargin_percentnumber- The spread as a percentage of the sell price
matched_fromtext- Present when what was typed is not what was found
orders_foundnumberregiontextsellingobjectspreadnumber- Best sell minus best buy, in ISK
trade_hubtext- Present when one hub was read rather than a whole region
why_no_orderstext- Present only when nothing is trading, and says why
Example output
{
"average_price_new_eden": 4.24,
"buying": {
"best_orders": [
{
"expires_in_days": 90,
"location": "Jita IV - Moon 4 - Caldari Navy Assembly Plant",
"minimum_quantity": 1,
"placed_at": "2026-09-17T23:31:09Z",
"price": 3.78,
"quantity": 286382174,
"quantity_originally": 537000000,
"range": "station",
"system": "Jita"
}
],
"best_price": 3.78,
"orders": 37,
"units_available": 8987965759
},
"item": "Tritanium",
"margin_percent": 5.03,
"orders_found": 84,
"region": "The Forge",
"selling": {
"best_orders": [
{
"expires_in_days": 90,
"location": "Jita IV - Moon 4 - Caldari Navy Assembly Plant",
"minimum_quantity": 1,
"placed_at": "2026-09-18T17:21:19Z",
"price": 3.98,
"quantity": 15598408,
"quantity_originally": 15707265,
"range": "region",
"system": "Jita"
}
],
"best_price": 3.98,
"orders": 47,
"units_available": 1987562548
},
"spread": 0.2,
"trade_hub": "Jita"
}Check the server
Whether Tranquility is up and how many pilots are logged in. The cluster restarts every day at 11:00 UTC, so this is what to put at the front of a scheduled workflow, and it is the quickest way to see the connection is working.
Inputs
None.
Outputs
game_versiontextnotetextonlinetrue/falseonline_for_hoursnumberplayers_onlinenumberservertextstarted_attext- When the cluster last came up
starting_uptrue/false- Back up, but only CCP staff can log in yet
Example output
{
"game_version": "3503375",
"note": "Tranquility restarts every day at 11:00 UTC and is unreachable for a few minutes around it. 'Starting up' means it is back but still letting only CCP staff in.",
"online": true,
"online_for_hours": 6.4,
"players_online": 28641,
"server": "Tranquility",
"started_at": "2026-09-18T11:03:09Z",
"starting_up": false
}Get price history
What an item traded for day by day: the average, high and low price and how many units changed hands, plus the move across the whole stretch. EVE keeps about thirteen months of it. Leave the dates empty for the last month.
Inputs
- Item
itemtextRequired - The item's name, exactly as the game spells it. Capitals do not matter, but the rest of the name does: EVE has a Rifter and a Rifter Fleet Issue and they are different ships.
- Where
markettext - Which market to read. The five trade hubs are where almost all of New Eden's trade happens, and Jita alone is most of it. Pick a whole region to see every station in it, including the quiet ones.Default:
hub:jita. - From
start_datedate - The first day to include. Leave both dates empty for the last month. EVE keeps about thirteen months.
- To
end_datedate - The last day to include. Today's trading is added after downtime tomorrow, so the most recent day here is usually yesterday.
Outputs
average_pricenumber- Across the whole stretch
change_percentnumber- First day's average to last day's average
day_countnumberdayslistfrom_datetexthighest_pricenumberitemtextlowest_pricenumbernotetext- That history is kept per region, not per station
regiontextto_datetextunits_tradednumberwhy_no_historytext- Present only when no days came back, and says why
Example output
{
"average_price": 3.89,
"change_percent": 3.64,
"day_count": 30,
"days": [
{
"average": 3.99,
"date": "2026-09-17",
"highest": 4.0,
"lowest": 3.98,
"orders": 1463,
"units_traded": 4855772017
}
],
"from_date": "2026-08-19",
"highest_price": 4.04,
"item": "Tritanium",
"lowest_price": 3.61,
"note": "EVE keeps market history by region, so this covers every station in The Forge, not Jita alone.",
"region": "The Forge",
"to_date": "2026-09-17",
"units_traded": 159680160375
}List incursions
Every Sansha incursion running right now, with the systems it has taken, where fleets are staging and how far it has been beaten back. Worth running on a schedule: an incursion in your own region is worth knowing about the day it spawns, and it makes the systems it holds noticeably more dangerous.
Inputs
None.
Outputs
incursion_countnumberincursionslistnotetext
Example output
{
"incursion_count": 1,
"incursions": [
{
"constellation": "Fabas",
"faction": "Sansha's Nation",
"has_mothership": true,
"influence_percent": 100.0,
"staging_system": "Heorah",
"state": "withdrawing",
"systems": [
"Agal",
"Bania",
"Doza",
"Ebasez",
"Girani-Fa",
"Heorah",
"Nasreri"
],
"systems_affected": 7
}
],
"note": "An incursion runs through three states: mobilizing, then established, then withdrawing once its influence has been beaten down. A withdrawing one ends within days."
}Look up a corporation
A corporation's public record: its ticker, who runs it, how many pilots are in it, which alliance it flies with, what it taxes its members and whether war can be declared on it.
Inputs
- Corporation
corporationtextRequired - The corporation's name. A partial name finds the first one it matches, and the result says which.
Outputs
corporationobjectmatched_fromtext
Example output
{
"corporation": {
"at_war_eligible": true,
"ceo": "A Bean CEO",
"corporation_id": 98388312,
"description": "Public Channel: Join HORDE",
"founded": "2015-04-02T16:27:05Z",
"founder": "Danielle Klausman",
"home_station": "Jita IV - Moon 4 - Caldari Navy Assembly Plant",
"logo_url": "https://images.evetech.net/corporations/98388312/logo?tenant=tranquility&size=128",
"members": 5832,
"name": "Pandemic Horde Inc.",
"player_run": true,
"tax_rate_percent": 10.0,
"ticker": "THXFC",
"website": "http://www.reddit.com/r/pandemichorde"
}
}Look up a pilot
A pilot's public record: who they fly for now, every corporation they have flown for before, when they started playing, their security status and their portrait. Everything here is what any pilot can see in the game.
Inputs
- Pilot
pilottextRequired - The character's name. A partial name finds the first pilot it matches, and the result says who that was.
Outputs
matched_fromtextpilotobject
Example output
{
"pilot": {
"alliance": "Pandemic Horde",
"bloodline": "Gallente",
"character_id": 2112102107,
"corporation": "The Horde Holding Corp",
"corporation_history": [
{
"corporation": "The Horde Holding Corp",
"joined": "2017-02-10T13:24:00Z"
},
{
"corporation": "Federal Navy Academy",
"joined": "2016-12-24T03:47:00Z"
}
],
"flying_since": "2016-12-24T03:46:32Z",
"gender": "male",
"name": "Vigoroth",
"portrait_url": "https://images.evetech.net/characters/2112102107/portrait?tenant=tranquility&size=512",
"race": "Gallente",
"security_status": 0.0,
"title": "Johnny"
}
}Look up a solar system
Where a system is, how dangerous it is, and what has happened in it in the last hour: ships and pods killed, and how many pilots passed through. Also says who holds sovereignty in null security, how contested it is in faction warfare, and whether an incursion is running there.
Inputs
- Solar system
systemtextRequired - The system's name, as the game spells it.
Outputs
matched_fromtextsystemobject
Example output
{
"system": {
"activity": {
"covers": "The last hour",
"jumps_through": 142,
"npcs_killed": 10,
"pods_killed": 24,
"ships_killed": 24
},
"constellation": "Isoma",
"faction_warfare": {
"contested_percent": 0.0,
"held_by": "Caldari State",
"occupied_by": "Caldari State",
"state": "uncontested"
},
"name": "Tama",
"planets": 9,
"region": "The Citadel",
"security_band": "Low security",
"security_shown": 0.3,
"security_status": 0.2826,
"stargates": 3,
"stations": 1,
"system_id": 30002813
}
}Look up an alliance
An alliance's public record: when it was founded, which corporation runs it, and every member corporation flying under it. The count is always exact.
Inputs
- Alliance
alliancetextRequired - The alliance's name. A partial name finds the first one it matches, and the result says which.
Outputs
allianceobjectmatched_fromtext
Example output
{
"alliance": {
"alliance_id": 99005338,
"corporation_count": 2,
"corporations": [
"Pandemic Horde Inc.",
"The Horde Holding Corp"
],
"executor_corporation": "The Horde Holding Corp",
"founded": "2015-04-02T16:29:43Z",
"founder": "Danielle Klausman",
"founding_corporation": "Pandemic Horde Inc.",
"logo_url": "https://images.evetech.net/alliances/99005338/logo?tenant=tranquility&size=128",
"name": "Pandemic Horde",
"ticker": "REKTD"
}
}Look up an item
Everything the game knows about an item: what it is, what it weighs, how much room it takes in a hauler, its in-game description, and CCP's own average price across New Eden. Works for every one of the fifty thousand things in EVE, from minerals to titans.
Inputs
- Item
itemtextRequired - The item's name, exactly as the game spells it. Capitals do not matter, but the rest of the name does: EVE has a Rifter and a Rifter Fleet Issue and they are different ships.
Outputs
itemobjectmatched_fromtext
Example output
{
"item": {
"average_price_new_eden": 284623.91,
"capacity_m3": 140.0,
"category": "Ship",
"description": "The Rifter is a very powerful combat frigate and can easily tackle the best frigates out there.",
"icon_url": "https://images.evetech.net/types/587/icon",
"kind": "Frigate",
"mass_kg": 1067000.0,
"name": "Rifter",
"on_the_market": true,
"sold_in_lots_of": 1,
"still_in_the_game": true,
"type_id": 587,
"volume_m3": 27289.0,
"volume_packaged_m3": 2500.0
}
}Plan a route
The jumps from one system to another, each one named and with its security, so it is clear before undocking whether the trip goes through low or null security. Choose the fewest jumps or the safest way round, and name any systems to steer clear of.
Inputs
- From
origintextRequired - The system to start in.
- To
destinationtextRequired - The system to end in.
- Route
preferencetext - How to weigh the trip. The safest route can be several times longer than the shortest one, and EVE weighs security against distance rather than treating it as a rule, so where no high-security route exists the result says so.One of:
shortest(Fewest jumps, whatever the security),safest(Favour high security, even if it is far longer),least_secure(Prefer low and null security). Default:shortest. - Avoid these systems
avoidlist - Systems to route around, one per entry. The usual use is the high-security chokepoints where haulers get ganked, such as Uedama and Niarja.
Outputs
avoidinglistfromtextjumpsnumber- Gates to pass through
lowest_securitynumber- The most dangerous system on the way
passes_through_low_securitytrue/falsepasses_through_null_securitytrue/falsepreferencetextroutelist- Every system on the way, in order, starting where you are
route_foundtrue/false- False when there is no way to fly there
systems_below_high_securitylist- Every system on the way that is low or null security
totextwarningtext- Present when the safest route was asked for and the best one EVE could find still leaves high security
whytext- Present only when there is no route
Example output
{
"from": "Jita",
"jumps": 11,
"lowest_security": 0.4,
"passes_through_low_security": true,
"passes_through_null_security": false,
"preference": "Fewest jumps, whatever the security",
"route": [
{
"jump": 0,
"security_band": "High security",
"security_shown": 0.9,
"security_status": 0.9459,
"system": "Jita"
},
{
"jump": 4,
"security_band": "Low security",
"security_shown": 0.4,
"security_status": 0.4205,
"system": "Ahbazon"
}
],
"route_found": true,
"systems_below_high_security": [
"Ahbazon"
],
"to": "Amarr"
}